About This Game 2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985. After several months of tension between NATO and the Warsaw Pact, an incident in the North Sea suddenly sets the world on fire, starting an all-out war. Command the entire military resources of the period, and plunge into the heart of a new dynamic campaign! With the arrival of air forces, select from a phenomenal array of 750 units (including tanks, planes, helicopters, and infantry) to build your army. Engage in spectacular battles with unmatched strategic depth, on huge battlefields as large as 150km², powered by a new graphics engine. Impressive in solo play, Wargame AirLand Battle is even more engaging online. The game features ultra-complete multiplayer modes, where up to 20 players do battle simultaneously! 7aa9394dea Title: Wargame: Airland BattleGenre: StrategyDeveloper:Eugen SystemsPublisher:Eugen SystemsRelease Date: 29 May, 2013 Wargame: Airland Battle Keygen Download wargame airland battle player count. wargame airland battle infantry tutorial. wargame airland battle multiplayer. wargame airland battle political points. wargame airland battle pre order bonus. wargame airland battle best aircraft. wargame airland battle activation points cheat. wargame airland battle how to increase activation points. wargame airland battle jednostki. wargame airland battle crack download. wargame airland battle ww2. wargame airland battle cd key. wargame airland battle pause. wargame airland battle torrent. wargame airland battle cheat mod. wargame airland battle multiplayer campaign. wargame airland battle walkthrough. wargame airland battle patch. wargame airland battle mods. wargame airland battle game. wargame airland battle free download. wargame airland battle factions. wargame airland battle system requirements. wargame airland battle ww2 mod. wargame airland battle war in the north. descargar wargame airland battle pc español. wargame airland battle unlock units. wargame airland battle wiki. wargame airland battle artillery. wargame airland battle english language patch. wargame airland battle mac crash. wargame airland battle maps download This game is by far the best military strategy game that i have played to date. The realistic unit count and system is just amazing. And the addition of jets make it so much more different to the original, i've had to figure out new strategies and create decks that suited these strategies. I can't wait for the next wargame.. Contact a doctor if this game has not given you an erection after 30 minutes of gameplay. Sadly, I have to start off by saying my time in the military playing with the toys that this game has for units has somewhat colored my experience with this game... There are quirks about this as a military veteran and wargamer that drive me up the wall (AV-8 Harriers losing eyes on the target they are inbound for when a friendly ground unit is destroyed for example, never mind that the Harrier is inbound and should be 'eyes on' the target already before attacking). However, EVERY WARGAME I PLAY HAS THESE PROBLEMS. That is the nature of the wargame, to include the ones we played in the military to prepare for actual wars.This game is darn close to what you can expect from a tactical simulation in the 'real world' training environment. If you get too focused in one area of the battlefield, you will get flanked and bombed from another. This chaos in a consumer RTS is priceless and should be embraced. I don't know how many times I've won a scenario and gone 'huh?!' in much the way I'd respond to ENDEX (end of excercise) in the miltary. Frankly, this is a credit to the developers. Scenarios can be frustrating hard compared to other RTS wargames out there because of this. Once you get into the flow of how things work in this game, you'll find yourself enjoying it and likely getting better and some of the other lesser RTS games out there.While there are times I wish the units acted more like real units with the cabilities of their real counterparts, the above described chaos makes this well worth it. Developers:Do some more homework on how Close Air Support aircraft work. Just because a friendly ground unit is destroyed doesn't mean that the aircraft magically can't see its target anymore. Quite the contrary, when an aircraft is inbound onto a target, that unit should stay visible to it, even if others get lost in the blur (fog of war for fixed wing aircraft especially faster movers like the F-16 and MiG-27). A-10 and SU-25 pilots are less likely to lose their targets, and in fact should be able to spot targets better than others, this is the nature of the attack pilot. I'm hoping some of these issues are because of lack of processing power and AI limits....Morale seems a bit too finicky. I've seen units in plenty of firefights continue on better than units in this game. It never ceases to amaze me how in RTS games with morale, units break so easy (or conversely, not at all in others). Going back to the aircraft, loiter time for some of these aircraft is agonizingly so small, it negates much of the realism I see in other parts of the game. Even short duration fast movers hang out much longer than the short 30 seconds you get with some of the games airframes. Perhaps a future scenario set can include units that are limited to the TO&E of actual units. You get a battalion of this, and that is it for the scenario. Support is what your brigade/division/corps allocates. Command points aren't bad though, the cost of units is pretty reasonable to keep the forces limited and close to actual NATO/WARPAC levels in the region.I will likely play this a lot over the next few years. Good job, and I highly recommend this to any serious wargamer or anyone burned out with base building RTS games that get too much of a grind to them.. Begin NATO campaign-Sneaky Soviets mount conventional-weapons surprise attack on Scandinavia because of course they do-Soviet troops and equipment massed on two fronts -NATO troops in region are plentiful, but somehow woefully unprepared for rapid deployment (WTF Sweden!)-Order every single NATO battlegroup under my command to "R&R" for 3 straight turns-NATO SPECOPs slashes the tires of approaching Warsaw Pact forces, delaying their attack for several days-NATO naval/air forces prevent enemy reinforcements by sea/air for several days-NATO air recon locates and identifies enemy forces-NATO fighters keep enemy bombers far away from squishy ground troops-NATO air strikes render enemy-controlled airports and docks temporarily unusable-NATO naval bombardments leave enemy forces in shock and disarray-NATO ground response forces are now fully spun-up after several days of dedicated preparation-NATO Ground forces sweep north and south across the peninsula, visiting total devastation on shell-shocked WP forces-Somehow the USSR forgets they have nuclear weapons, apparently-10/10 would cripple the entire Eastern Bloc's military machine over 8 days in ScandinaviaSeriously, this game is unbelievably good. Recon is done better in this game than in any other game I have ever played. Air support, close and otherwise, is done better in this game than in any other game I have ever played. Tactical-level logistics are done better than in any other game I have ever played: e.g. every weapons syste has an exact amount of ammunition, which is matched exactly to the real-world loadout of that piece of equipment. Your tanks will absolutely run out of shells and require resupply at some point. Your jeep-mounted recon team will get stuck in the mud. Your fully-loaded attack helicopter *WILL* suffer an internal ammo explosion from infantry rifle fire. Your heavy armor will get shanked at close range by 6 infantry because enemy mortar fire has kicked up so much dirt that your tank can't see the infantry anymore and yeah of course they have a ♥♥♥♥ing LAW. This is not an exaggeration, btw. Artillery fire and bombs kick up dirt and smoke that are fully visible to the player and obscure LOS to exactly the degree you would expect. I cannot recommend this game highly enough.. This game has an incredibly steep learning curve which is more like a cliff and so most people dont get further than playing against a cheating AI for the most part. However, I can say with certainty this is possibly one of the best Tactical RTS games I have ever played. The online community is helpful beyond belief and the feel of a 10v10 when you have a checkpoint charlie stand off with the enemies tank is incredibly fun to watch. Not only that, but the addition of Jets and bombers and the balance of infantry and their variety keeps this game very interesting to watch.. I cannot reccomend this gameI want too. But i just can't. See to me, they totally threw away single player to the wayside and I just can't abide by that..every company now a days seems to want to have some sort of social features to games..the stupid chatrooms always open at the pause menu i hate it.the graphics to me are a step back from the first european escalation..campaign is horrible really not explaining to you what to do and how to do it. I just can't get past the first one and I have a bunch of time logged in on the first european escalation. hell i preorderd this one..but never again..If this would have gone more single player and you could save it during the battles and come back to it i'd do it, but once again the companies take a♥♥♥♥♥♥on the single player.. Make no mistake, this is the last true RTS. The developer is competent and clearly in love with the source material. Each unit is lovingly crafted. Matches can be long slugfests or blitzkrieg smack-downs. There's not a whole lot that's more satifsying than successfully punching through your enemies defensive line, or prying open weaknesses on the their flank, or strafing a light vehicle column. No RTS does contemporary warfare better than Wargame, and it'll probably be a long time until we see anything that even comes close.Graphics: Great. All the units look amazing. The level of detail you can get from zooming is phenomenal. Sound: The music is dull. I recommend playing classical or 70's era Rock and Roll. The sounds are fitting and in the case of the heavier weapons, satisfying.Gameplay: The UI is unobtrusive and conveys what it needs to to the player... most of the time. Sometimes things get hairy when there's a big engagement happening and it just looks like a mess of squares. There's no unlocking like in European Escalation, and that's a good thing. Airplanes are an amazing edition and well-balanced.Replayability: Multiplayer is where it's at, and whether you're trying to perfect your strategies or tinkering with a new deck, there's plenty of reason to come back for more.All in all, if you're a fan of RTS you should pick up this game. It won't disappoint you unless you've been spoiled on directionless, unevolving, slop like Starcraft.. Great game, just great, simulates the WW3 that was greatly possible, the cold war, it has all the units and weapons each nation has, every country involved in the cold war, and some great maps. a favorite of mine, a good RTS game
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